A Sandbox to Play In

www.raphkoster.com

Game design is, by far, one of the most exciting aspects of MUD development, and it all starts with the game world. The current “accepted best definition” of a game universe for persistent worlds is “sandbox.” This means a malleable environment with lots of toys which players can then use to make whatever they want to out of the environment–as much as the game allows, at any rate.

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