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It Wasn't Showtime

by M.G. Siegler


Apple Games

John Gruber got this aspect 100% correct just before the event:

Forget the big companies like Epic and EA — they’re never going to go for platform exclusivity and they won’t walk away from casino-style pay-to-win in-app purchase schemes. Go for the indie shops that specialize in mobile games. They like making games exclusive for iOS, and I’ll bet they’d jump at the chance for recurring revenue that doesn’t come from shitty in-app-purchase game mechanics.

I'm most curious to see if this model works for gaming. I definitely see why Apple is attempting it -- and I think it's smart to try. But if it actually works, it could pretty fundamentally alter the paid app ecosystem... If.


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