How One Man Dreamed Up Tetris

www.wired.com

Dan Ackerman, in an excerpt from his upcoming book The Tetris Effect:

"But a computer screen and its cathode-ray tube create a more manipulative relationship with the player, beaming light at the viewer’s eyes and demanding reciprocal action. A puzzle played on a computer had to be more of a game, and a game required the elements of timing, danger, and a constant push toward action."

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