In VR, the 'reality' we create isn’t going to feel 'real' unless you can interact with it. "As a general rule, 360° video is NOT VR. As much as I would like it to be, it just isn’t", confides Ryan A. Bell, member of the Interactive team at The Emmys®. Ryan digs deep into understanding value, challenges still plaguing VR (no eye-tracking!) and, my favorite, working with what you have. It's a must read.