“The Door Problem” | Liz England


This is a few years old, so if you're into game design, you might have seen it already. But it's such a simple, perfect explanation of the challenges and efforts that go into game design.

There’s an impression that game design is flashy and cool and about crazy ideas and fun all the time. But when I start off with, “Let me tell you about doors…” it cuts straight to the everyday practical considerations.


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